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HCI国际2019-海报:第21届国际会议,HCII 2019,奥兰多,佛罗里达州,美国,2019年7月26-31日,会议记录,第二部分-HCI International 2019 - Poster

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标题(title):HCI International 2019 - Posters: 21st International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019, Proceedings, Part II
HCI国际2019-海报:第21届国际会议,HCII 2019,奥兰多,佛罗里达州,美国,2019年7月26-31日,会议记录,第二部分
作者(author):Constantine Stephanidis
出版社(publisher):Springer International Publishing
大小(size):84 MB (88170910 bytes)
格式(extension):pdf
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The three-volume set CCIS 1032, CCIS 1033, and CCIS 1034 contains the extended abstracts of the posters presented during the 21st International Conference on Human-Computer Interaction, HCII 2019, which took place in Orlando, Florida, in July 2019.The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected from 5029 submissions.
The 208 papers presented in these three volumes are organized in topical sections as follows: Part I: design, development and evaluation methods and technique; multimodal Interaction; security and trust; accessibility and universal access; design and user experience case studies. Part II:interacting with games; human robot interaction; AI and machine learning in HCI; physiological measuring; object, motion and activity recognition; virtual and augmented reality; intelligent interactive environments. Part III: new trends in social media; HCI in business; learning technologies; HCI in transport and autonomous driving; HCI for health and well-being.

Table of contents :
Front Matter ....Pages i-xxiii
Front Matter ....Pages 1-1
Do Self-reported Playing Preferences Correlate with Emotional Reactions During Playing? Evidence from Psychophysiological Recordings (Suvi K. Holm, Santtu Forsström, Johanna K. Kaakinen, Veikko Surakka)....Pages 3-11
Design Strategies of Corporate Gamification Systems that Evokes Employee Motivation – Creative Process of Gathering Game Design Elements into Working System (Michal Jakubowski)....Pages 12-16
Computational and Network Utilization in the Application of Thin Clients in Cloud-Based Virtual Applications (Chandler Lattin, Glenn A. Martin, Shehan Sirigampola, Steven Zielinski)....Pages 17-24
“YUE Virtual Park” (Ting Liang, XiaoYing Tang)....Pages 25-30
Improving Mobile Gaming Experience with User Status Detect System (Shieh-chieh Liao, Fong-Gong Wu, Shu-Hsuan Feng)....Pages 31-36
Freedom in Video Game Dialog: An Improvement on Player Immersion (Christopher J. Martinez, Matthew Ciarletto)....Pages 37-44
Combining Personality and Physiology to Investigate the Flow Experience in Virtual Reality Games (Lazaros Michailidis, Jesus Lucas Barcias, Fred Charles, Xun He, Emili Balaguer-Ballester)....Pages 45-52
How Tour Video Games Benefit Students: Study Case Freshman Engineering School (Leticia Neira-Tovar, Sergio Ordoñez, Francisco Torres-Guerrero)....Pages 53-60
Automatic Generation of Homophonic Transformation for Japanese Wordplay Based on Edit Distance and Phrase Breaks (Jiro Shimaya, Nao Hanyu, Yutaka Nakamura)....Pages 61-68
Card-Collection Mechanics in Educational Location-Based AR Games: Transforming Learning Goals to Virtual Rewards (Eric Cesar E. Vidal Jr., Jaclyn Ting Ting M. Lim, Jonathan D. L. Casano, Ma. Mercedes T. Rodrigo)....Pages 69-75
Research on Evaluation Model of Social Game Advertising Effect Based on Eye Movement Experiment (Han Wang, Rongrong Fu)....Pages 76-84
Towards a Narrative Driven Understanding of Games User Experience (Henrik Warpefelt, Björn Strååt)....Pages 85-89
Application of Archery to VR Interface (Masasuke Yasumoto, Takehiro Teraoka)....Pages 90-95
What Drives Female Players’ Continuance Intention to Play Mobile Games? The Role of Aesthetic and Narrative Design Factors (Qiangxin Zheng, Lili Liu)....Pages 96-103
Front Matter ....Pages 105-105
Simultaneous Dialog Robot System (Takuya Iwamoto, Kohtaro Nishi, Taishi Unokuchi)....Pages 107-111
A Robot System Using Mixed Reality to Encourage Driving Review (Yuta Kato, Yuya Aikawa, Masayoshi Kanoh, Felix Jimenez, Mitsuhiro Hayase, Takahiro Tanaka et al.)....Pages 112-117
Self-learning Guide for Bioloid Humanoid Robot Assembly with Elements of Augmented Reality to Support Experiential Learning in Sauro Research Seeding (Karen Lemmel-Vélez, Carlos Alberto Valencia-Hernandez)....Pages 118-125
Developing a Behavior Converter to Make a Robot Child-Like for Enhancing Human Utterances (Saeko Shigaki, Jiro Shimaya, Kazuki Sakai, Atsushi Shibai, Mitsuki Minamikawa, Yutaka Nakamura)....Pages 126-135
Can We Recognize Atmosphere as an Agent? (Hideyuki Takahashi, Midori Ban, Naoko Omi, Ryuta Ueda, Sanae Kagawa, Hisashi Ishihara et al.)....Pages 136-140
GEC-HR: Gamification Exercise Companion for Home Robot with IoT (Wei-Feng Tung)....Pages 141-145
Discussion on the Feasibility of Soft Actuator as an Assistive Tool for Seniors in Minimally Invasive Surgery (Jiang Wu, Xinnan Wang, Zizhou Wang, Longfei Zhao)....Pages 146-153
Recognition of Listener’s Nodding by LSTM Based on Movement of Facial Keypoints and Speech Intonation (Takayoshi Yamashita, Maya Nakagawa, Hironobu Fujiyoshi, Yuji Haikawa)....Pages 154-160
Front Matter ....Pages 161-161
AI-Based Technical Approach for Designing Mobile Decision Aids (Kiana Alikhademi, Brianna Richardson, Kassandra Ross, Jihyun Sung, Juan E. Gilbert, Wi-Suk Kwon et al.)....Pages 163-169
Human Learning in Data Science (Anna Beer, Daniyal Kazempour, Marcel Baur, Thomas Seidl)....Pages 170-176
How to Achieve Explainability and Transparency in Human AI Interaction (Joana Hois, Dimitra Theofanou-Fuelbier, Alischa Janine Junk)....Pages 177-183
Data on RAILs: On Interactive Generation of Artificial Linear Correlated Data (Daniyal Kazempour, Anna Beer, Thomas Seidl)....Pages 184-189
Adaptation of Machine Learning Frameworks for Use in a Management Environment (Christian Roschke, Robert Manthey, Rico Thomanek, Tony Rolletschke, Benny Platte, Claudia Hösel et al.)....Pages 190-197
Software to Support Layout and Data Collection for Machine-Learning-Based Real-World Sensors (Ayane Saito, Wataru Kawai, Yuta Sugiura)....Pages 198-205
Visualization and Exploration of Deep Learning Networks in 3D and Virtual Reality (Andreas Schreiber, Marcel Bock)....Pages 206-211
Machine Learning Enhanced User Interfaces for Designing Advanced Knitwear (Martijn ten Bhömer, Hai-Ning Liang, Difeng Yu)....Pages 212-219
Front Matter ....Pages 221-221
Emotion Recognition System Based on EEG Signal Analysis Using Auditory Stimulation: Experimental Design (Catalina Aguirre-Grisales, Edwin Gaviria-Cardenas, Victor Hugo Castro-Londoño, Hector Fabio Torres-Cardona, Jose Luis Rodriguez-Sotelo)....Pages 223-230
3D Eye Tracking for Visual Imagery Measurements (Kenta Kato, Oky Dicky Ardiansyah Prima, Hisayoshi Ito)....Pages 231-237
Poincaré Plot Indexes of Heart Rate Variability: Pattern II Responses and Mental Workload (Chi’e Kurosaka, Hiroyuki Kuraoka, Shinji Miyake)....Pages 238-243
The Characteristics and Modeling of the Surface Electromyography and Electrocardiogram of Human Fatigue During Pedaling (Zhongqi Liu, Xiaoze Yu, Qianxiang Zhou)....Pages 244-249
EEG Acquisition During the VR Administration of Resting State, Attention, and Image Recognition Tasks: A Feasibility Study (Greg Rupp, Chris Berka, Amir Meghdadi, Marissa C. McConnell, Mike Storm, Thomas Z. Ramsøy et al.)....Pages 250-258
HCI Design for Mobile Devices with a Sensor System for Performance Diagnostic in Sports (Matthias Stecker, Robin Nicolay, Alke Martens)....Pages 259-264
Testing of Exoskeletons in the Context of Logistics - Application and Limits of Use (Gabriele Winter, Christian Felten, Jörg Hedtmann)....Pages 265-270
Front Matter ....Pages 271-271
A Novel Picture Fingerprinting Technique to Provide Practical Indoor Localization for Wheelchair Users (Jicheng Fu, Paul Wiechmann, Marcus Ong, Gang Qian, Daniel Yan Zhao)....Pages 273-278
Motion Estimation of Plush Toys Through Detachable Acceleration Sensor Module and Machine Learning (Kaho Kato, Naoto Ienaga, Yuta Sugiura)....Pages 279-286
An Exploratory Inspection of the Detection Quality of Pose and Object Detection Systems by Synthetic Data (Robert Manthey, Falk Schmidsberger, Rico Thomanek, Christian Roschke, Tony Rolletschke, Benny Platte et al.)....Pages 287-294
Synthetic Ground Truth Generation for Object Recognition Evaluation (Benny Platte, Rico Thomanek, Christian Roschke, Robert Manthey, Tony Rolletschke, Frank Zimmer et al.)....Pages 295-302
Generation of Individual Activity Classifiers for the Use in Mobile Context-Aware Applications (Tony Rolletschke, Christian Roschke, Rico Thomanek, Benny Platte, Robert Manthey, Frank Zimmer)....Pages 303-310
Observation Planning for Identifying Each Person by a Drone in Indoor Daily Living Environment (Koki Sakata, Koh Kakusho, Masaaki Iiyama, Satoshi Nishiguchi)....Pages 311-319
Use of Multiple Distributed Process Instances for Activity Analysis in Videos (Rico Thomanek, Benny Platte, Christian Roschke, Robert Manthey, Tony Rolletschke, Claudia Hösel et al.)....Pages 320-327
Video-Surveillance System for Fall Detection in the Elderly (Koudai Yano, Yusuke Manabe, Masatsugu Hirano, Kohei Ishii, Mikio Deguchi, Takashi Yoshikawa et al.)....Pages 328-333
Front Matter ....Pages 335-335
Size Perception of Augmented Objects by Different AR Displays (Jong-gil Ahn, Euijai Ahn, Seulki Min, Hyeonah Choi, Howon Kim, Gerard J. Kim)....Pages 337-344
Increasing Virtual Reality Immersion Through Smartwatch Lower Limb Motion Tracking (Alix Angarita, Alvaro Hernandez, Christopher Carmichael, Alvaro Uribe-Quevedo, Claudia Rueda, Sergio A. Salinas)....Pages 345-352
Data Center Physical Security Training VR to Support Procedural Memory Tasks (Eun Sun Chu, Austin Payne, Jinsil Hwaryoung Seo, Dhruva Chakravorty, Donald McMullen)....Pages 353-358
InNervate AR: Dynamic Interaction System for Motor Nerve Anatomy Education in Augmented Reality (Margaret Cook, Austin Payne, Jinsil Hwaryoung Seo, Michelle Pine, Timothy McLau
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HCI国际2019-海报:第21届国际会议,HCII 2019,奥兰多,佛罗里达州,美国,2019年7月26-31日,会议记录,第二部分-HCI International 2019 - Poster
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